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About us

Tim and Holly founded Misfits Attic shortly after getting married. They had a daughter during production of 'A Virus Named TOM' because they felt the stress of running an independent game studio wasn't enough of a chall… more
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How Duskers Became A Thing

I stood out in the Double Fine parking lot, on the phone with my wife Holly, somewhat dazed and confused.

"I just got an email from Ron"


"It looks like we have enough money. Holy #$%*"

There are 2 things to note here. #1 I'm at Double Fine, who for some reason, let me work out of their office space despite only having backed Broken Age at the $15 tier. #2 I just got my game funded by a bunch of amazing and successful indies.... READ MORE
What is Duskers?

In Duskers you pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard. In film terms it's The Road meets the first Alien movie. In game terms: It's a roguelike with elements of dungeon crawling and real time strategy, but in a survival horror setting that focuses on subterfuge, and adapting to survive.

When I created Duskers it was really around a feeling: of being alone in the dark, of isolation, of being surrounded by old gritty tech that could only give you a partial picture of what's going on around you, like the motion sensor that goes off, but doesn't tell you exactly what's out there. I like the idea of needing to rely on that tech, and the claustrophobia and isolation that would cause.... READ MORE

  • Gritty retro digital atmosphere
  • Use a Command Line Interface to control drones & ship systems
  • Explore procedurally generated derelict ships and universe
  • Upgrade and modify drones with the salvage you find
  • Discover ship logs and piece together what happened
  • Find creative ways out of bad situations using tools and your environment


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